|Arrange the class in a scattered formation with
each student equipped with a b-ball . Make a boundry that is large at the start(b-ball out of bounds) . The object is to dribble
with one hand and steal the ball with the other. A penalty(5 dribbles) occurs if they go over the boundry , lose control or
it is stolen . The next time make the area smaller(half court) , then smaller (foul line) .
|Assemble the class on all the lines on the gym floor
, including the 3 point arc and volleyball lines . Chose 2-3 PAC-MEN with a different colored b-ball while all others have
a b-ball . All students must stay on the lines and if tagged trade b-balls with the PAC MEN. During the activity have them
change directions at the teachers calling. If a student loses the dribble , they must walk off the line and wait until they
are set free from another player. Add more PAC-MEN from time to time.
|Place 12-15 traffic cones around the area while
all students have a b-ball . Knock down about half the cones and leave the others up. Chos ewhich team has to knock over the
cones while the others pick up while dribbling the b-ball . Most cones up or down wins .
|Place the students at 4-6 baskets with two b-ball
at each place . The first two students in line must dribble (3) times and then touch b-balls . The first basket in wins and
then challengs the next person in order. If any student wins (3) in a row , they challenge the next students at another basket
. The object is to challenge as many new students and win (3) in arow at each place.
|Place the students on the two arc circles /3
point lines on frisbees or poly spots. In between the teams place a traffic cone to differentiate the teams. There should
be about 5-6 poly spots on each side of the cone . There will be two games played at once , thta is , one on each end of the
court . To make it easier to check for teammates have two differnt colors of frisbees or spots . Start the game with
a two on two set up. Give the ball to any poly spot person who will pass the ball to a teammate . Any shot that is missed
and is rebounded must be passed to the closest poly spot player. There will be no stealing a dribbled ball and only
three dribbles are permitted . A passed ball may be stolen , then passed to a teammate on the spots. A score goes to the opposite
team to start the next play. After a few moments , the players move to the far spots and the two players closest to the cone
continue play. The outside players must stay behind the arc .
|Divide the class into 2 or four teams depending
on the class number of students . Start a ball at one end of the a line of students . The first person must hand-off the ball
and the passing continues until the person on the other end receives the ball . That person goes to a designated basket and
shoots the ball into the hoop before the other person can do so. Exchange new shooters each time. For younger students change
the size of the ball and place a hula hoop over the basket to shoot into instead of the regular basket. They may chose either
appliance according to their ability .
|Divide the class into two teams with one team
near the b-ball hoops. If there are six baskets then that will have more chances to score and shoot . The other team
stands on a line and must run around the three designated bases in order (first , third and home). When the entire team runs
around the bases a stop signal signifies the shooting team to count there number of total baskets. Switch positions and compare
the number of baskets made. Repeat the process but for the second time have the runners dribble a b-ball instead.
|Line up each of two teams on the sidlelines of
the b-ball court . Chose the first four players from each team to face each other at the midcourt line. Throw two basketballs
toward their designated baskets . After receiving the rolled ball , they take designated spots on the four corners of the
foul line -one each on the end of the foul line and the other two at the foul blocks . The person who gets the ball passes
to a teammate and the process continues until there are four passes with the last pass the shooter. If that person misses
then another person shoots from there position until a shoot is made. At this point those four go to the end of the sidleline
and the next four players play.
|Place one group each at the four corners of the
b-ball court with all players in each corner in a single file(one behind the other) . The two groups on teams are diagonal
and facing each other. Give the two corners a b-ball in which they will try to knock over a bowling pin that is placed in
the middle of the floor on the center jump circle. Assign baskets for shooting for each team. If the pin is knocked over those
two teamd will go to their baskets and shoot until the other team knocks over the pin .( it is replaced ). At that point the
shooting stops and the baskets are counted. Repeat the process .
|Place a coin(quarter) between two teams facing
each other. There will be 4-6 teams . They must bounce pass the b-ball and move the coin from a marked square with tape. The
objesct is to knock the coin out of the square or farthest from the center of the square. Mark off two lines with tape about
6-8 feet from the taped square .
|Assign the students to six baskets(or 4) with
a basketball for each group at the foul line area. Place a cone or poly spot along side the free throw line . The object is
to make one free throw at each basket. At this point the whole team moves to the next basket in a clockwise
order. The person who makes the free throw is the rebounder for the next basket. The reason for the poly spots/cones is that
there may be a clogging up with a new group moving around in order. In this case , there may be three groups at a foul line
but not likely. If that happens then have one group skip to the next basket and go back later . AS an alternative have
them make a foul shot plus a lay up before they proceed to the next basket OR establish a shot clock and time them how long
it takes to complete the circuit and repeat for a better score .
|Arrange the class into two parallel lines about(
20-30)feet apart on designated lines(midcourt and endline). At one end of each line place a hula hoop or box with 4 basketballs.
The first person picks up one ball at a time until all 4 balls are passed to the end person. That person will shoot
the last ball into a designated basket . First basket scores one point . Change new end people until all have had a turn to
|All of the b-balls must be handed to each person
in order and placed in the hula hoop before a shot can be taken .
|DEFENSE : At each of six baskets place four poly
spots or markers at the foul line corners and under the hoop and equidistant apart. On each spot , place a student and
one basketball per hoop. Chose one player to go to the center area while the othe rthree players try to pass the ball(bounce
pass , chect pass , overhead pass). The center player must try to steal the ball or in touch it and the person who made the
error replaces the center player. make sure to let all players try to play the DEFENSIVE position.
|FOUR CORNERS : Arrange the class in the same
positions as the defense game except there will be no position in the center. Start the ball at the marker closest to the
hoop on the right side . That student takes a shot(lay-up or short shot) . If the shot is made then that person moves
to any of the other three positions and all players switch. If there is a miss any closest rebounder will shot from their
spot and continue the switch process . The object is for all players to make a shot from all four positions. The first student
to complete the courese will be the rebounder. All players will shoot together at their respective baskets. As an alternative
have the students pass the ball for a few moments and when "shoot" is called that person takes a shot . A miss will determine
another shooter with no switches. The first team that scores wins the point.
|Arrange the class at each basket from 4-6 players
. Chose one player from each team to start the game. The other players will be standing on poly spots and facing each other
around the foul line area. The object is to score a basket before your opponent . Any ball that is rebounded must be thrown
to a sideline (poly spot) player. There will be in place dribbling only and a ball may be stolen from a sideline pass. After
a score the ball goes to the other team to start over. After a few moments have the players move up one place with the two
starting players under the basket. As an alternative change players often for more variety to cahllenge other teams.
|Making a good free throw
|PROPER LAUNCH ANGLE
JUMP SNOW HURDLES
Lightly pack a bunch of basketball-size snowballs and then use them to build a course of hurdles to jump
over in a round of follow the leader.
Team up for a slip-sliding variation of tug-of-war. Tamp down a wide, shallow trench in the snow to serve as the
midline. Then, take up positions at the ends of a long, thick rope and let the tugging and towing begin. Whichever team pulls
the entire opposing group over to its side of the trench wins.
FLAG IN A SNOW
Tie a white cloth to the end of a short stick or around the bowl of a wooden spoon. Then, give each child
a chance to hide it by staking it anywhere within a predetermined set of boundaries. Keep track of how long it takes for the
rest of the group to find it. Whoever hid the flag that takes the longest time to spot wins the game.
this pitching contest, first mound up snow to create three bases and a pitcher's mound. They should each be about 2 feet high
and 20 feet apart. Next, build a tin can pyramid on each base. The challenge is to knock down the stacks in order from first
to third base by throwing snowballs from the pitcher's mound. The child who succeeds with the fewest pitches wins.
Once you've built a plump, frosty snowman to stand sentry in your front yard, make a game of topping him off
in style. Take turns trying to land a hat on his head by throwing it Frisbee style from 10 or so feet away.
GET ON A ROLL
Pair up for a contest in which the object is to finish with the biggest snowball. The contest ends when the
teams can no longer roll their entries or when you run out of snow.
All you need are two teams of three or more people to play, along with a spray bottle filled with
a mix of water and food coloring to mark the playing field (a large rectangle with a centerline should suffice). The teams
line up at opposite ends of the field (the North and South poles) for a kickoff. Once someone on the receiving team catches
the ball, he tries to move it back across the defense's goal line by running with it or passing it to a teammate. Play stops
if the person with the ball is tagged by an opponent or slides out of bounds. The teams then face off again on the spot. After
four tries, or a touchdown, the ball goes to the other team. The game ends when either team gets cold.
of the day for the younger set in our family is when the ice train pulls into the party. To form this line that snakes around
the ice, all you have to do is grab the hips of the person in front of you and hold on tight. Of course, the front person
is the locomotive, so it's a good idea to put one of the stronger-skating adults at the front of the line.
the caboose experiences the wildest part of this ride, be sure to have one of the better skaters at the end--or at least one
who's not afraid to land in a pile of snow
OFF TO THE RACES
Ice is an ideal surface for all kinds of sliding and pulling
races. And these games are a great way to build strong skating muscles.
We like to bring our runner sleds
out to the rink for this event, which is played in teams of two. One person sits on the sled while his partner pulls it along
the ice. The object is to race around the rink faster than the opposing team (or teams--three sleds make for an even more
Another popular race (which is also good practice for skating backward) is to pull
a person around the oval using two hockey sticks. To set this up, have the two team members face each other, holding the ends
of the sticks between them. The designated puller skates backward, towing his partner along like a water-skier
we love to skate, we're not such fanatics that we ignore one of the ice's most fun forms--that of a gigantic bowling lane.
On the night before the party, we fill ten (or more) plastic quart or liter bottles and several gallon jugs with water. We
add a bit of food coloring to each, then put them out to freeze. To play, we set out the quart containers as bowling pins,
back up ten feet or so, and use the frozen gallon jugs to knock down the quart jugs.
FIGURE SKATING FUN
the best games to play on the ice are the ones we're used to playing on dry land.
SKATER'S OBSTACLE COURSE
As you would
for a steeplechase, set up an obstacle course following paths through boots, hockey sticks, benches and any other items on
hand. Try balancing sticks on top of boots for skaters to step or jump over. Or two people can hold a stick at hip level that
skaters pass under. To finish, all skaters must pass through a human tunnel, made by the nonparticipants.
FOX AND GEESE
play this game by shoveling a wagon-wheel shape in the snow, complete with hub and spokes. One player, designated the fox,
chases the other players (the geese) around the wheel using the spokes to cut across the circle. When the fox tags a goose,
that person becomes a fox and joins in the chase. The game is played until all the geese are caught. The last one becomes
the fox in the next game.
One of our favorite ways to introduce young skaters to the thrill of hockey is through broomball--a version of ice hockey
that you play using brooms and a rubber ball instead of sticks and a puck. This game is best played with a ball that's about
the size of a bowling ball and very light and bouncy. With a good wallop, you can send the ball ricocheting off knees and
arms--and you don't have to worry about anyone getting hurt. Set this game up like a hockey game, complete with snow-boot
goals (about six feet apart) and an equal number of players on each team (six per team works well). Start the game with a
face-off at center ice.